Sunday, 31 August 2014

RPG A Day - All Month

A handy roundup of #rpgaday.

1: First RPG Played
2: First RPG GMed
3: First RPG Purchased
4: Most Recent RPG Purchase
5: Most Old School RPG Owned
6: Favourite RPG I Never Get To Play
7: Most “Intellectual” RPG Owned
8: Favourite Character
9: Favourite Die / Dice Set
10: Favourite Tie-In Novel / Game Fiction
11: Weirdest RPG Owned
12: Old RPG You Still Play / Read
13: Most Memorable Character Death
14: Best Convention Purchase
15: Favourite Convention Game
16: Game You Wish You Owned
17: Funniest Game You’ve Played
18: Favourite Game System
19: Favourite Published Adventure
20: Will still play in 20 years’ time...
21: Favourite Licensed RPG
22: Best Secondhand RPG Purchase
23: Coolest Looking RPG Product / Book
24: Most Complicated RPG Owned
25: Favourite RPG No-One Else Wants To Play
26: Coolest Character Sheet
27: Game You’d Like To See A New / Improved Edition Of
28: Scariest Game You’ve Played
29: Most Memorable Encounter
30: Rarest RPG Owned
31: Favourite RPG Of All Time

Quite a few answers involve havering. Six of them refer back to TWH to some extent. And of course, Day 4 is already out of date.

RPG A Day 31: Favourite RPG Of All Time

#rpgaday‬

Day 31 Question - Favourite RPG Of All Time

Well then.

Hmm.

Corebook or line? Or the Actual Play rather than the games themselves?

Oh sod it, do all three. Be thankful I only have three answers.

Corebook: Adventure! is the book I wanted when I bought the official Indiana Jones game when I was twelve.

Line: Vampire - and cheat further to include both Masquerade and Requiem.

As a GM: The Watch House. Well, duh.

Saturday, 30 August 2014

RPG A Day 30: Rarest RPG Owned

#rpgaday‬

Day 30 Question - Rarest RPG Owned

Some pretty darn obscure ones. Some published in a single issue of a magazine. Some very small press. The Dragonmeet 2002 game-in-a-day Incarnate, which was never quite actually published.

But for rarity of something that could have been mainstream, that I picked up in a high street John Menzies book department near the Fighting Fantasy types it imitated: Monster Horrorshow.



It features a slightly more complex gamebook-style system, has monsters drawn from Celtic mythology, spends about the last third of the book on a great big one-use adventure, and insists on calling the GM “Werewizard”.

But it features some great GM advice.

There’s this golden rule:


And it also discusses player psychology, mixing genres (a horror game in modern-day Madrid will stick out more than one in 19th century Transylvania...) and the sample adventure has one of the PCs become a werewolf... and advises picking the smartest player who will make this work.

I’ve never run it in a quarter-century of owning it, and likely never will. But I still value it.

Vampire: The Requiem - Actual Play chapter 5

5: YOU ARE NOT WELCOME


Friday, 29 August 2014

Thursday, 28 August 2014

Vampire: The Requiem - Actual Play chapter 4

4: GO

Sheridan Le Fanu

Google informs me that today is Sheridan Le Fanu’s 200th birthday. Raise a glass to Carmilla. A glass of something red.

RPG A Day 28: Scariest Game You've Played

#rpgaday

Day 28 question - Scariest Game You’ve Played

Probably the Call Of Cthulhu session I GMed where one of the players was rather tired and emotional and threatened me with a chair. Realistically I could have taken him, but still.

Wednesday, 27 August 2014

RPG A Day 27: Game You'd Like To See A New / Improved Edition Of

#rpgaday

Day 27 question - Game You’d Like To See A New / Improved Edition Of

I’ll sidestep starting my own edition war...

I admit bias again. I look forward to the planned new edition of Adventure! because it will likely mean supplements and adventures and the like.

And also because I might get to write for it.

But if I were to pick a game I’d like to see a full-on shiny new edition for...

Star Trek game that imitates the space opera action, breakneck pace and emotional content of the new universe would be cool. (Saying that is, of course, inviting an edition war already going on.)

A second edition of Marvel SAGA with more thorough playtesting would also be nice.