Thursday, 28 August 2014

Vampire: The Requiem - Actual Play chapter 4

4: GET OUT

Sheridan Le Fanu

Google informs me that today is Sheridan Le Fanu’s 200th birthday. Raise a glass to Carmilla. A glass of something red.

RPG A Day 28: Scariest Game You've Played

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Day 28 question - Scariest Game You’ve Played

Probably the Call Of Cthulhu session I GMed where one of the players was rather tired and emotional and threatened me with a chair. Realistically I could have taken him, but still.

Wednesday, 27 August 2014

RPG A Day 27: Game You'd Like To See A New / Improved Edition Of

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Day 27 question - Game You’d Like To See A New / Improved Edition Of

I’ll sidestep starting my own edition war...

I admit bias again. I look forward to the planned new edition of Adventure! because it will likely mean supplements and adventures and the like.

And also because I might get to write for it.

But if I were to pick a game I’d like to see a full-on shiny new edition for...

Star Trek game that imitates the space opera action, breakneck pace and emotional content of the new universe would be cool. (Saying that is, of course, inviting an edition war already going on.)

A second edition of Marvel SAGA with more thorough playtesting would also be nice.

Tuesday, 26 August 2014

RPG A Day 26: Coolest Character Sheet

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Day 26 question - Coolest Character Sheet

I admit bias here. Gregor Hutton’s Best Friends puts character generation on the character sheet and is still nicely legible and thematically styled in an A5 sheet.

(Gregor replies: Thanks Craig! I hate you as you’re Cooler than me.)

The Playbooks (customisable pregen / templates) from Apocalypse World and its descendants are a great idea, but not quite character sheets as such...

Vampire: The Requiem - Actual Play chapter 3

3: THIS IS OUR CITY

Monday, 25 August 2014

RPG A Day 25: Favourite RPG No-One Else Wants To Play

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Day 25 question - Favourite RPG No-One Else Wants To Play

Favourite RPG I Never Get To Play was Day 6, so I answered for playing then and will answer for GMing now.

Unfortunately Aeon / Trinity gets to appear on both lists, as I have never run it as written, except a few online sessions. I have used the system and some of the tech (but not the setting or the psionics) for a military SF game that ran for an academic year, that’s all.

I could add games I’ve pitched and gotten one or less players for, like a Heroes-style plainclothes-supers game and a modern-style Star Trek game.

And then there’s historical settings for Vampire. I got to play Dark Ages for a few weeks once before the ongoing game set in Spain dissolved on contact with the Transylvania Chronicles. And three more weeks with someone else. And a one-shot. And as an historian I’ve never gotten to run it. Or Victorian Age. Or Requiem For Rome. Or even New Wave Requiem. (I have gotten to run games set in the 30s, 40s, and 70s, but never from an actual book.)

Oh, and Demon: The Fallen. Zero sessions.

Sunday, 24 August 2014

RPG A Day 24: Most Complicated RPG Owned

#rpgaday

Day 24 question - Most Complicated RPG Owned

Let’s say in core rules rather than overall. I do, after all, own GURPS.

Shadowrun was a pioneer in dice pools and counting successes. A lovely simple little system. But then it added a complex magic system with its own rules in two main varieties (with more in later books) and a complex cyber-decking system with its own rules and subspecies for every Tolkien-y race and more cybergear than Cyberpunk 2020 itself in the basic rules and multistat weapons and special rules for vehicles and Physical Adepts and other kinds of Adepts and... It gave you a lot of options, maybe more than needed, and a lot of gamers really like that, but to me a whole lot of them felt like they could have streamlined.

Most unnecessarily complicated RPG? MERP.

Vampire: The Requiem - Actual Play chapter 2

2: WHAT HAVE YOU DONE?

Saturday, 23 August 2014

I just heard that Lucy and Doug’s baby has been born. They met through The Watch House.