8: What is a good RPG to play for sessions of two hours or less?
To avoid another “it depends” answer, because some players will rip through adventures for various games:
Something without a lot of combat or at least without a lot of detailed combat. Something with fairly defined parameters for adventures. Something like espionage, stealth-heavy, like Black 7? Or something with a core puzzle and little rolled action, like a whodunnit or Doctor Who?
Another good suggestion I’ve seen is comedy-centred games like TOON and Paranoia, because dissolving into chaos is part of the point.